Runemarks [electronic resource]. Joanne Harris.
Not that anyone would admit it was goblins. In Maddy Smith's world, Order rules. Chaos, old gods, Faëries, goblins, magic, glamours–all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The "ruinmark" she was born with on her palm proves it–and makes the other villagers fearful that she is a witch (though she's helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy's mark not as a defect but as a destiny. And Maddy will need every scrap that One-Eye can teach her about runes, cantrips, and glamours–every ounce of magic she can command–if she is to survive that destiny.
Electronic resources
Record details
- Physical Description: 1 online resource (audio file) : digital
- Edition: Unabridged.
Content descriptions
- General Note:
- Unabridged.
- Participant or Performer Note:
- Narrator: Sile Bermingham.
- Target Audience Note:
- Text Difficulty 4 - Text Difficulty 8MG/Middle grades (4th-8th)6.5 ATOS Level930 Lexile.
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- Subject:
- Mythology.
Young Adult Fiction.
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Accessibility Features
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|---|---|---|---|
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| 007 | sz usn nn ed | ||
| 008 | 130924s2008 nyu o 000 1 eng d | ||
| 037 | . | ‡a04FA635D-EC1F-4294-82B0-154BFDC19C66 ‡bOverDrive, Inc. ‡nhttp://www.overdrive.com | |
| 040 | . | ‡aTEFOD ‡cTEFOD | |
| 100 | 1 | . | ‡aHarris, Joanne. |
| 245 | 1 | 0. | ‡aRunemarks ‡h[electronic resource]. ‡cJoanne Harris. |
| 250 | . | ‡aUnabridged. | |
| 264 | . | ‡aNew York : ‡bListening Library, ‡c2008. | |
| 300 | . | ‡a1 online resource (audio file) : ‡bdigital | |
| 336 | . | ‡aspoken word ‡bspw ‡2rdacontent | |
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| 337 | . | ‡acomputer ‡bc ‡2rdamedia | |
| 338 | . | ‡aonline resource ‡bcr ‡2rdacarrier | |
| 347 | . | ‡aaudio file ‡2rda | |
| 490 | 0 | . | ‡aRunemarks, ‡v1 |
| 500 | . | ‡aUnabridged. | |
| 511 | 0 | . | ‡aNarrator: Sile Bermingham. |
| 520 | . | ‡aNot that anyone would admit it was goblins. In Maddy Smith's world, Order rules. Chaos, old gods, Faëries, goblins, magic, glamours–all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The "ruinmark" she was born with on her palm proves it–and makes the other villagers fearful that she is a witch (though she's helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy's mark not as a defect but as a destiny. And Maddy will need every scrap that One-Eye can teach her about runes, cantrips, and glamours–every ounce of magic she can command–if she is to survive that destiny. | |
| 521 | 0 | . | ‡aText Difficulty 4 - Text Difficulty 8 |
| 521 | 2 | . | ‡aMG/Middle grades (4th-8th) |
| 521 | 8 | . | ‡a6.5 ‡bATOS Level |
| 521 | 8 | . | ‡a930 ‡bLexile. |
| 650 | 7. | ‡aMythology. ‡2OverDrive ‡0(CARDINAL)247037 | |
| 650 | 1 | 7. | ‡aYoung Adult Fiction. ‡2OverDrive ‡0(CARDINAL)258939 |
| 700 | 1 | . | ‡aBermingham, Sile. |
| 856 | 4 | 0. | ‡uhttp://link.overdrive.com/?websiteID=95&titleID=146513 ‡zClick to access digital title. ‡7ncdl ‡9BUNCOMBE ‡9CARTERET ‡9CALDWELL ‡9FORSYTH ‡9HAYWOOD ‡9HENDERSON ‡9ONSLOW ‡9POLK ‡9RUTHERFORD ‡yClick for online content. ‡9HIGH_POINT |
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