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Mapmakers and the lost magic [electronic resource] : (a graphic novel). Cameron Chittock.

Chittock, Cameron. (Author).

Summary:

A young girl finds herself faced with an impossible choice—run away from her beloved valley, or unleash a hidden magic and become a Mapmaker to save her home from its new overlords. For centuries, the Mapmakers kept peace in the Valley, but they’ve long since disappeared. Now the Night Coats hold power with an iron grip—there are only rules, punishments, and consequences. Until one night, on the run from the Night Coats (again), after breaking another rule (again), Alidade stumbles upon a secret door leading to a magical hideaway that belongs to the Mapmakers. There, she finds a map of her home and accidentally brings to life Blue, a magical creature called a memri who is meant to protect the Valley. Blue needs Alidade’s help to find the Mapmakers and save the Valley from the Night Coats!   But the Mapmakers are long gone.   Alidade has a choice: leave the Valley like she’s always wanted...or become a Mapmaker and save the only home she’s ever known.   This is the first book in a thrilling series of adventures where Alidade discovers the world around her as she goes on a fantastical journey.   

Electronic resources

Record details

  • Physical Description: 1 online resource

Content descriptions

Target Audience Note:
Text Difficulty 1
280 Lexile.
Reproduction Note:
Electronic reproduction. New York: Random House Graphic, 2022. Requires the Libby app or a modern web browser.
Subject:
Juvenile Fiction.
Comic and Graphic Books.
Fantasy.

Accessibility Features

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24510. ‡aMapmakers and the lost magic ‡h[electronic resource] : ‡b(a graphic novel). ‡cCameron Chittock.
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520 . ‡aA young girl finds herself faced with an impossible choice—run away from her beloved valley, or unleash a hidden magic and become a Mapmaker to save her home from its new overlords. For centuries, the Mapmakers kept peace in the Valley, but they’ve long since disappeared. Now the Night Coats hold power with an iron grip—there are only rules, punishments, and consequences. Until one night, on the run from the Night Coats (again), after breaking another rule (again), Alidade stumbles upon a secret door leading to a magical hideaway that belongs to the Mapmakers. There, she finds a map of her home and accidentally brings to life Blue, a magical creature called a memri who is meant to protect the Valley. Blue needs Alidade’s help to find the Mapmakers and save the Valley from the Night Coats!   But the Mapmakers are long gone.   Alidade has a choice: leave the Valley like she’s always wanted...or become a Mapmaker and save the only home she’s ever known.   This is the first book in a thrilling series of adventures where Alidade discovers the world around her as she goes on a fantastical journey.   
5210 . ‡aText Difficulty 1
5218 . ‡a280 ‡bLexile.
533 . ‡aElectronic reproduction. ‡bNew York: ‡cRandom House Graphic, ‡d2022. ‡nRequires the Libby app or a modern web browser.
65017. ‡aJuvenile Fiction. ‡2OverDrive
650 7. ‡aComic and Graphic Books. ‡2OverDrive
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